An array A consisting of N integers is given. Rotation of the array means that each element is shifted right by one index, and the last element of the array is moved to the first place. For example, the rotation of array A = [3, 8, 9, 7, 6] is [6, 3, 8, 9, 7] (elements are shifted right by one index and 6 is moved to the first place).
The goal is to rotate array A K times; that is, each element of A will be shifted to the right K times.
Assume that the following declarations are given:
struct Results { int * A; int N; // Length of the array };
Write a function:
struct Results solution(int A[], int N, int K);
that, given an array A consisting of N integers and an integer K, returns the array A rotated K times.
For example, given
A = [3, 8, 9, 7, 6] K = 3the function should return [9, 7, 6, 3, 8]. Three rotations were made:
[3, 8, 9, 7, 6] -> [6, 3, 8, 9, 7] [6, 3, 8, 9, 7] -> [7, 6, 3, 8, 9] [7, 6, 3, 8, 9] -> [9, 7, 6, 3, 8]For another example, given
A = [0, 0, 0] K = 1the function should return [0, 0, 0]
Given
A = [1, 2, 3, 4] K = 4the function should return [1, 2, 3, 4]
Assume that:
- N and K are integers within the range [0..100];
- each element of array A is an integer within the range [−1,000..1,000].
In your solution, focus on correctness. The performance of your solution will not be the focus of the assessment.
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int * arr = (int *)malloc(N * 4);
// write your code in C99 (gcc 6.2.0)
result.A = ...
result.N = ...
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
K %= N;
for()
// write your code in C99 (gcc 6.2.0)
result.A = arr;
result.N = N;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
K %= N;
for(i = 0; i < N; i++){
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
result.N = N;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
K %= N;
for(i = 0; i < N; i++){
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
result.N = N;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
K %= N;
for(i = 0; i < N; i++){
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
result.N = N;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
if(N == 0){
result.A = A;
}
K %= N;
for(i = 0; i < N; i++){
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
result.N = N;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
ar
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
arr[i] = A[]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
arr[i] = A[K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
arr[i] = A[N]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
for(i = 0; i < N; i++){
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
int * arr = (int *)malloc(N * seizeof(int));
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
for(i = 0; i < N; i++){
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if(N-K )
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if(N-K)
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K)
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N)
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
}
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
}
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[N-K]
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++);
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j++;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
func.c: In function 'solution': func.c:6:13: error: expected '=', ',', ';', 'asm' or '__attribute__' before '++' token int i, j++; ^~ func.c:22:35: warning: implicit declaration of function 'seizeof' [-Wimplicit-function-declaration] int * arr = (int *)malloc(N * seizeof(int)); ^~~~~~~ func.c:22:43: error: expected expression before 'int' int * arr = (int *)malloc(N * seizeof(int)); ^~~ func.c:25:20: error: 'j' undeclared (first use in this function) if((N-K) + j == N){\ ^ func.c:25:20: note: each undeclared identifier is reported only once for each function it appears in
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
func.c: In function 'solution': func.c:22:35: warning: implicit declaration of function 'seizeof' [-Wimplicit-function-declaration] int * arr = (int *)malloc(N * seizeof(int)); ^~~~~~~ func.c:22:43: error: expected expression before 'int' int * arr = (int *)malloc(N * seizeof(int)); ^~~
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
#
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
#include<string.h>
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * seizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
func.c: In function 'solution': func.c:23:35: warning: implicit declaration of function 'seizeof' [-Wimplicit-function-declaration] int * arr = (int *)malloc(N * seizeof(int)); ^~~~~~~ func.c:23:43: error: expected expression before 'int' int * arr = (int *)malloc(N * seizeof(int)); ^~~
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * sizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * sizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
// you can write to stdout for debugging purposes, e.g.
// printf("this is a debug message\n");
struct Results solution(int A[], int N, int K) {
struct Results result;
int i, j=0;
result.N = N;
if(N == 0){
result.A = A;
return result;
}
K %= N;
if(K == 0){
result.A = A;
return result;
}
int * arr = (int *)malloc(N * sizeof(int));
for(i = 0; i < N; i++){
if((N-K) + j == N){\
K = N;
j = 0;
}
arr[i] = A[(N-K)+(j++)];
}
// write your code in C99 (gcc 6.2.0)
result.A = arr;
return result;
}
The solution obtained perfect score.