A non-empty array A consisting of N integers is given.
A peak is an array element which is larger than its neighbours. More precisely, it is an index P such that 0 < P < N − 1 and A[P − 1] < A[P] > A[P + 1].
For example, the following array A:
A[0] = 1 A[1] = 5 A[2] = 3 A[3] = 4 A[4] = 3 A[5] = 4 A[6] = 1 A[7] = 2 A[8] = 3 A[9] = 4 A[10] = 6 A[11] = 2has exactly four peaks: elements 1, 3, 5 and 10.
You are going on a trip to a range of mountains whose relative heights are represented by array A, as shown in a figure below. You have to choose how many flags you should take with you. The goal is to set the maximum number of flags on the peaks, according to certain rules.
Flags can only be set on peaks. What's more, if you take K flags, then the distance between any two flags should be greater than or equal to K. The distance between indices P and Q is the absolute value |P − Q|.
For example, given the mountain range represented by array A, above, with N = 12, if you take:
- two flags, you can set them on peaks 1 and 5;
- three flags, you can set them on peaks 1, 5 and 10;
- four flags, you can set only three flags, on peaks 1, 5 and 10.
You can therefore set a maximum of three flags in this case.
Write a function:
class Solution { public int solution(int[] A); }
that, given a non-empty array A of N integers, returns the maximum number of flags that can be set on the peaks of the array.
For example, the following array A:
A[0] = 1 A[1] = 5 A[2] = 3 A[3] = 4 A[4] = 3 A[5] = 4 A[6] = 1 A[7] = 2 A[8] = 3 A[9] = 4 A[10] = 6 A[11] = 2the function should return 3, as explained above.
Write an efficient algorithm for the following assumptions:
- N is an integer within the range [1..400,000];
- each element of array A is an integer within the range [0..1,000,000,000].
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution {
public int solution(int[] A) {
// write your code in C# 6.0 with .NET 4.5 (Mono)
}
}
using System;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution2
{
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
List<int> peaks = new List<int>();
int minDistance = int.MaxValue;
int lastIndexOfPeek = -1;
for (int i = 1; i < A.Length - 1; i++)
{
if (A[i] > A[i - 1] && A[i] > A[i + 1])
{
peaks.Add(i); // 1 based
if (lastIndexOfPeek != -1)
{
int distance = i - lastIndexOfPeek;
minDistance = Math.Min(distance, minDistance);
lastIndexOfPeek = i;
}
else
{
lastIndexOfPeek = i;
}
}
}
int numberOfPeaks = peaks.Count;
if (minDistance >= numberOfPeaks)
{
return numberOfPeaks;
}
numberOfPeaks = Math.Min(Convert.ToInt32(Math.Floor(Math.Sqrt(A.Length))), numberOfPeaks);
int maxPlacedFlags = 0;
for (
int attemptedNumberOfFlagsInThisRun = numberOfPeaks;
0 < attemptedNumberOfFlagsInThisRun;
attemptedNumberOfFlagsInThisRun--
)
{
if (maxPlacedFlags >= attemptedNumberOfFlagsInThisRun)
{
break;
}
int calculatedPeaks = 1;
int numberOfPeaksPassed = 0;
for (int i = 1; i < peaks.Count; i++)
{
if (peaks[i] - peaks[i - 1 - numberOfPeaksPassed] >= attemptedNumberOfFlagsInThisRun)
{
calculatedPeaks++;
numberOfPeaksPassed = 0;
}
else
{
numberOfPeaksPassed++;
continue;
}
}
maxPlacedFlags = Math.Max(maxPlacedFlags, calculatedPeaks);
}
return maxPlacedFlags;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution2
{
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
List<int> peaks = new List<int>();
int minDistance = int.MaxValue;
int lastIndexOfPeek = -1;
for (int i = 1; i < A.Length - 1; i++)
{
if (A[i] > A[i - 1] && A[i] > A[i + 1])
{
peaks.Add(i); // 1 based
if (lastIndexOfPeek != -1)
{
int distance = i - lastIndexOfPeek;
minDistance = Math.Min(distance, minDistance);
lastIndexOfPeek = i;
}
else
{
lastIndexOfPeek = i;
}
}
}
int numberOfPeaks = peaks.Count;
if (minDistance >= numberOfPeaks)
{
return numberOfPeaks;
}
numberOfPeaks = Math.Min(Convert.ToInt32(Math.Floor(Math.Sqrt(A.Length))), numberOfPeaks);
int maxPlacedFlags = 0;
for (
int attemptedNumberOfFlagsInThisRun = numberOfPeaks;
0 < attemptedNumberOfFlagsInThisRun;
attemptedNumberOfFlagsInThisRun--
)
{
if (maxPlacedFlags >= attemptedNumberOfFlagsInThisRun)
{
break;
}
int calculatedPeaks = 1;
int numberOfPeaksPassed = 0;
for (int i = 1; i < peaks.Count; i++)
{
if (peaks[i] - peaks[i - 1 - numberOfPeaksPassed] >= attemptedNumberOfFlagsInThisRun)
{
calculatedPeaks++;
numberOfPeaksPassed = 0;
}
else
{
numberOfPeaksPassed++;
continue;
}
}
maxPlacedFlags = Math.Max(maxPlacedFlags, calculatedPeaks);
}
return maxPlacedFlags;
}
}
Compilation failed: 1 error(s), 0 warnings exec.cs(16,5): error CS0246: The type or namespace name `Solution' could not be found. Are you missing an assembly reference?
using System;
using System.Collections.Generic;
using System.Linq;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution
{
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
List<int> peaks = new List<int>();
int minDistance = int.MaxValue;
int lastIndexOfPeek = -1;
for (int i = 1; i < A.Length - 1; i++)
{
if (A[i] > A[i - 1] && A[i] > A[i + 1])
{
peaks.Add(i); // 1 based
if (lastIndexOfPeek != -1)
{
int distance = i - lastIndexOfPeek;
minDistance = Math.Min(distance, minDistance);
lastIndexOfPeek = i;
}
else
{
lastIndexOfPeek = i;
}
}
}
int numberOfPeaks = peaks.Count;
if (minDistance >= numberOfPeaks)
{
return numberOfPeaks;
}
numberOfPeaks = Math.Min(Convert.ToInt32(Math.Floor(Math.Sqrt(A.Length))), numberOfPeaks);
int maxPlacedFlags = 0;
for (
int attemptedNumberOfFlagsInThisRun = numberOfPeaks;
0 < attemptedNumberOfFlagsInThisRun;
attemptedNumberOfFlagsInThisRun--
)
{
if (maxPlacedFlags >= attemptedNumberOfFlagsInThisRun)
{
break;
}
int calculatedPeaks = 1;
int numberOfPeaksPassed = 0;
for (int i = 1; i < peaks.Count; i++)
{
if (peaks[i] - peaks[i - 1 - numberOfPeaksPassed] >= attemptedNumberOfFlagsInThisRun)
{
calculatedPeaks++;
numberOfPeaksPassed = 0;
}
else
{
numberOfPeaksPassed++;
continue;
}
}
maxPlacedFlags = Math.Max(maxPlacedFlags, calculatedPeaks);
}
return maxPlacedFlags;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution
{
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
List<int> peaks = new List<int>();
int minDistance = int.MaxValue;
int lastIndexOfPeek = -1;
for (int i = 1; i < A.Length - 1; i++)
{
if (A[i] > A[i - 1] && A[i] > A[i + 1])
{
peaks.Add(i); // 1 based
if (lastIndexOfPeek != -1)
{
int distance = i - lastIndexOfPeek;
minDistance = Math.Min(distance, minDistance);
lastIndexOfPeek = i;
}
else
{
lastIndexOfPeek = i;
}
}
}
int numberOfPeaks = peaks.Count;
if (minDistance >= numberOfPeaks)
{
return numberOfPeaks;
}
numberOfPeaks = Math.Min(Convert.ToInt32(Math.Floor(Math.Sqrt(A.Length))), numberOfPeaks);
int maxPlacedFlags = 0;
for (
int attemptedNumberOfFlagsInThisRun = numberOfPeaks;
0 < attemptedNumberOfFlagsInThisRun;
attemptedNumberOfFlagsInThisRun--
)
{
if (maxPlacedFlags >= attemptedNumberOfFlagsInThisRun)
{
break;
}
int calculatedPeaks = 1;
int numberOfPeaksPassed = 0;
for (int i = 1; i < peaks.Count; i++)
{
if (peaks[i] - peaks[i - 1 - numberOfPeaksPassed] >= attemptedNumberOfFlagsInThisRun)
{
calculatedPeaks++;
numberOfPeaksPassed = 0;
}
else
{
numberOfPeaksPassed++;
continue;
}
}
maxPlacedFlags = Math.Max(maxPlacedFlags, calculatedPeaks);
}
return maxPlacedFlags;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
// you can also use other imports, for example:
// using System.Collections.Generic;
// you can write to stdout for debugging purposes, e.g.
// Console.WriteLine("this is a debug message");
class Solution
{
public int solution(int[] A)
{
// write your code in C# 6.0 with .NET 4.5 (Mono)
List<int> peaks = new List<int>();
int minDistance = int.MaxValue;
int lastIndexOfPeek = -1;
for (int i = 1; i < A.Length - 1; i++)
{
if (A[i] > A[i - 1] && A[i] > A[i + 1])
{
peaks.Add(i); // 1 based
if (lastIndexOfPeek != -1)
{
int distance = i - lastIndexOfPeek;
minDistance = Math.Min(distance, minDistance);
lastIndexOfPeek = i;
}
else
{
lastIndexOfPeek = i;
}
}
}
int numberOfPeaks = peaks.Count;
if (minDistance >= numberOfPeaks)
{
return numberOfPeaks;
}
numberOfPeaks = Math.Min(Convert.ToInt32(Math.Floor(Math.Sqrt(A.Length))), numberOfPeaks);
int maxPlacedFlags = 0;
for (
int attemptedNumberOfFlagsInThisRun = numberOfPeaks;
0 < attemptedNumberOfFlagsInThisRun;
attemptedNumberOfFlagsInThisRun--
)
{
if (maxPlacedFlags >= attemptedNumberOfFlagsInThisRun)
{
break;
}
int calculatedPeaks = 1;
int numberOfPeaksPassed = 0;
for (int i = 1; i < peaks.Count; i++)
{
if (peaks[i] - peaks[i - 1 - numberOfPeaksPassed] >= attemptedNumberOfFlagsInThisRun)
{
calculatedPeaks++;
numberOfPeaksPassed = 0;
}
else
{
numberOfPeaksPassed++;
continue;
}
}
maxPlacedFlags = Math.Max(maxPlacedFlags, calculatedPeaks);
}
return maxPlacedFlags;
}
}
The following issues have been detected: wrong answers.